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IT Specialist HTML5 Application Development Sample Questions (Q62-Q67):

NEW QUESTION # 62
The development team just released a new version of an app for your team to test. Which three tasks should you perform during testing? Choose 3.

Answer: D,E,F

Explanation:
The correct testing tasks are to verify application functionality, find defects, and ensure the app meets design specifications. Testing occurs after development produces a build and before acceptance or deployment decisions are made. Its purpose is to compare the implemented application against expected behavior, requirements, and design specifications. Option A is correct because functional testing confirms that user workflows, controls, validation rules, scripts, and page interactions work as intended. Option C is correct because defect discovery is a core testing responsibility; testers identify failures, inconsistencies, regressions, and unexpected behavior so the development team can correct them. Option D is correct because the app must be evaluated against the documented design, including layout, navigation, responsiveness, accessibility expectations, and feature behavior. Asking customers to submit bugs or feature requests is a feedback or product-management activity, not the primary task of an internal test cycle immediately following a development release. Checking syntax errors is primarily handled during development, linting, editing, or build processing; a released test build should already parse and execute sufficiently for functional testing.
References/topics: application lifecycle management, test phase, defect detection, functional testing, design specification validation.


NEW QUESTION # 63
You define the Pet class as follows:
class Pet {
constructor(name, breed) {
this.name = name;
this.breed = breed;
this.show = function() {
var text = " < p > Your pet ' s name is " + name + " . The pet ' s breed is " + breed + " . < /p > " ; return text;
};
}
}
You need to derive a Dog class from the Pet class.
Complete the code by selecting the correct option from each drop-down list.
Note: You will receive partial credit for each correct selection.

Answer:

Explanation:

Explanation:
First blank: class Dog extends Pet {
Second blank: super(name, breed);
The correct syntax for deriving one JavaScript class from another is extends, so the derived class declaration must be class Dog extends Pet {. This creates Dog as a subclass of Pet, allowing Dog instances to inherit members defined by the Pet constructor, including name, breed, and the show() function assigned inside the parent constructor. Inside a derived class constructor, super() must be called before using this. The call super (name, breed); invokes the parent Pet constructor and passes the values required to initialize the inherited name and breed properties. Pet(name, breed); is incorrect because a class constructor cannot be invoked like a normal function. Pet.constructor(name, breed); is also incorrect because it does not call the parent constructor for the current instance. After super() runs, the Dog constructor can safely assign subclass-specific properties such as price and gender. References/topics: JavaScript classes, inheritance, extends, derived constructors, super(), custom class creation.


NEW QUESTION # 64
You create an interface for a touch-enabled application. Some input buttons do not trigger when tapped. What are two possible causes?

Answer: A,D

Explanation:
The correct causes are insufficient input target size and overlapping input areas. Touch interaction depends on hit testing: the browser or platform determines which element occupies the touched screen coordinate and dispatches the event to that element. If a button's active area is too small, the user's finger may visually appear to tap the button while the actual touch coordinate falls outside the actionable target. Microsoft's touch- target guidance recommends touch targets around 7.5 mm square, approximately 40 × 40 pixels on a 135 PPI display, to support reliable activation. Overlap is also a valid cause because one element can partially cover or compete with another during hit testing; W3C target-size guidance notes that overlapping areas should not be counted as usable target area unless the overlapping controls perform the same action. Event handlers are not the problem by themselves; they are the standard mechanism for detecting user input. "Touch screen not initialized" is not a normal HTML5 application-level cause. References/topics: touch input, event handling, hit testing, target size, overlapping controls.


NEW QUESTION # 65
You need to create the following form:

Complete the code by selecting the correct option from each drop-down list.

Answer:

Explanation:

Explanation:
First blank: < legend > Fundraising Campaign < /legend >
Second blank: < progress id= " donate " value= " 30 " max= " 100 " > < /progress > Third blank: list= " donateAmount "


NEW QUESTION # 66
What is the effect of applying the CSS float: right property to an image?

Answer: B

Explanation:
The correct answer is A. Applying float: right to an image removes the image from the normal inline flow and moves it to the right side of its containing block. Inline content, such as text, is then allowed to flow around the floated image. Because the image is anchored on the right, available text space is primarily on the left side of the image, and the text can continue above, beside, and below the floated region according to the surrounding layout. This is the classic use case for floating images within article-style content, where text wraps around a visual element rather than forcing the image to occupy an entire line. Option B is incomplete because it omits the important left-side wrapping behavior. Option C describes the opposite direction: an image floated left with text appearing to its right. Option D also describes float: left, not float: right.
References/topics: CSS float, floated images, text wrapping, normal flow, content positioning.


NEW QUESTION # 67
......

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